﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Coolzon.Realtime.Contracts.CommandData
{
    /// <summary>
    /// 
    /// </summary>
    [Serializable]
    public class RespShowLaserPointerData
    {
        /// <summary>
        /// 是否显示
        /// </summary>
        public bool IsShow { get; set; }

        /// <summary>
        /// 滚动场景名称
        /// </summary>
        public string SceneName { get; set; }

        /// <summary>
        /// 颜色
        /// </summary>
        public int Color { get; set; }

        /// <summary>
        /// 位置X
        /// </summary>
        public double DestPointX { get; set; }

        /// <summary>
        /// 位置Y
        /// </summary>
        public double DestPointY { get; set; }

        /// <summary>
        /// 持续时间
        /// </summary>
        public double Duration { get; set; }

        /// <summary>
        /// 半径
        /// </summary>
        public double DestRadius { get; set; }
    }
}
